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21
Assets/scripts/hexCulling.cs
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21
Assets/scripts/hexCulling.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class hexCulling : MonoBehaviour
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{
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public Camera camera;
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public float baseX;
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public float baseY;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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transform.localScale = new Vector3(-1 * baseX * (10+camera.transform.position.z), -1 * baseX * (10+camera.transform.position.z), 3);
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}
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}
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