refactor: gridGen

- configurable hex per frame count
 - restructure
 - comments
 - progress counters
This commit is contained in:
2026-01-16 23:31:25 +03:00
parent e4e834d373
commit e3f865116f
6 changed files with 104 additions and 30 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MiniMapGenerator : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

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@@ -0,0 +1,18 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Tile : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

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@@ -0,0 +1,11 @@
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