Files
hexwar/Assets/scripts/hex/Hex.cs
2026-01-13 20:06:41 +03:00

29 lines
633 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Hex : MonoBehaviour
{
public enum landscapeTypes { water, land, hill, highHill, mountain, uncrosableMountain };
public Vector2Int position;
public float noiseValue;
public landscapeTypes landType;
public int miniMapSeed;
public int income; //Ìîäèôèêàòîð ê äîõîäó â åäåíèöó âðåìåíè îò ýòîãî ãåêñà
//TODO ïåðåìåííàÿ äëÿ ïàìàòè ñîäåðæèìîãî
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}