Files
hexwar/Assets/scripts/hexCulling.cs
2026-01-13 19:09:23 +03:00

22 lines
500 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class hexCulling : MonoBehaviour
{
public Camera camera;
public float baseX;
public float baseY;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
transform.localScale = new Vector3(-1 * baseX * (10+camera.transform.position.z), -1 * baseX * (10+camera.transform.position.z), 3);
}
}